Blast Motion Approved for In-Game Use

Blast Motion Approved for In-Game Use

Blast Motion approved for on-field activities and in-game use

Blast Technology Approved for In-Game Use
With the baseball season opening day upon us and the recent launch of the Blast Baseball 360 next gen app, it’s time to play ball! In 2016, Blast became the Official Bat Sensor Technology of Major League Baseball and for the 2017 season, we have been approved for in-game use in the complex leagues, which are the Gulf Coast League and the Arizona Summer Leagues (Minor League). The players assigned to this level are first-year players who are drafted into the MLB. As in 2016, we have also received approval for on-field use.

MLB, Teams, and Players Benefit from Blast Sensor Data
Blast has developed the most consistent and accurate swing analysis sensor in the market. Through an independent study completed by the Center for Human Performance, the Blast sensor delivered industry-leading results. And, when you’re working with the top athletes in Baseball, accuracy maters. (Center for Human Performance case study) By using bat sensor technology in-game, players, coaches, and front office personal will be able to gain new insights into recently drafted player performance through objective data (metrics). Armed with this data, MLB teams can create player profile baselines and begin to see how a player’s performance changes between practice and in-game situations. This also allows the teams to make validated comparisons between the rookies and their franchise players. Teams can start correlating various factors that can affect a player’s swing including stress, home / away field, weather, and other variables.

With teams using Blast sensor data to make better draft decisions at the amateur and now, rookie level, it’s clear Blast technology is changing how a new generation of players are being developed, assessed, and recruited, creating the standard for performance in the big leagues.

2017-04-08T13:06:19+00:00 April 3rd, 2017|